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key_items [2021/02/25 22:10]
garlyle [Key Items List]
key_items [2022/08/14 01:57] (current)
dryzalizer [Key Items List] Updated moogle suit and sandworm bait info
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   * **Ifrit’s Fire**: Allows you to pass a bookshelf in the Ancient Library in W1, to reach the second boss location. ​ The first boss of the Library is //not// locked behind this item.   * **Ifrit’s Fire**: Allows you to pass a bookshelf in the Ancient Library in W1, to reach the second boss location. ​ The first boss of the Library is //not// locked behind this item.
   * **Mirage Radar**: Allows you to find and enter Mirage in W3, in the tiny forest on the very south of the map.  There are two hint locations to be found here, as well as eight unique shops; with reward tiering enabled these will be very high value shops. ​ The Black Chocobo can be found here as well, which will allow you to reach North Mountain in W3 and fight the boss at Bahamut'​s location.   * **Mirage Radar**: Allows you to find and enter Mirage in W3, in the tiny forest on the very south of the map.  There are two hint locations to be found here, as well as eight unique shops; with reward tiering enabled these will be very high value shops. ​ The Black Chocobo can be found here as well, which will allow you to reach North Mountain in W3 and fight the boss at Bahamut'​s location.
-  * **Moogle Suit**: Allows you to enter the Moogle Village in W2.  This only contains some free items; with reward tiering enabled, these will be tier items.+  * **Moogle Suit**: Allows you to enter the Moogle Village in W2.  This only contains some free items; with reward tiering enabled, these will be fairly high tier items.
   * **Pages (Pyramid Page, Shrine Page, Falls Page, Trench Page)**: These key items allow you to open the doors at the start of the Pyramid, Solitary Island Shrine, Istory Falls, and Great Undersea Trench dungeons in W3.  The Pyramid and Shrine have a single boss at the end.  The Falls requires the Submarine Key as well, and has a boss.  The Trench also requires the sub key and has a boss, but also has two unique shop locations and three hints within.   * **Pages (Pyramid Page, Shrine Page, Falls Page, Trench Page)**: These key items allow you to open the doors at the start of the Pyramid, Solitary Island Shrine, Istory Falls, and Great Undersea Trench dungeons in W3.  The Pyramid and Shrine have a single boss at the end.  The Falls requires the Submarine Key as well, and has a boss.  The Trench also requires the sub key and has a boss, but also has two unique shop locations and three hints within.
-  * **Sandworm Bait**: Allows you to fight a boss in the Shifting ​Desert in W1.+  * **Sandworm Bait**: Allows you to fight a boss in the Desert ​of Shifting Sands in W1.
   * **Steamship Key**: Allows you to enter the Steamship, which is marked by a shrine outside Karnak. ​ This leads to a boss location, then immediately to the Karnak Escape sequence, for another boss location.   * **Steamship Key**: Allows you to enter the Steamship, which is marked by a shrine outside Karnak. ​ This leads to a boss location, then immediately to the Karnak Escape sequence, for another boss location.
   * **Submarine Key**: Causes the Submarine to appear in W2, next to your default location, and also allows the airship in W3 to submerge. ​ In W2, this allows you to enter the Barrier Tower for a boss fight. ​ In W3, this allows you to enter Sunken Walse Tower for a boss fight. ​ With the Falls or Trench pages, you can also access those locations for additional boss fights.   * **Submarine Key**: Causes the Submarine to appear in W2, next to your default location, and also allows the airship in W3 to submerge. ​ In W2, this allows you to enter the Barrier Tower for a boss fight. ​ In W3, this allows you to enter Sunken Walse Tower for a boss fight. ​ With the Falls or Trench pages, you can also access those locations for additional boss fights.
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