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newcomer_guide [2019/11/13 16:17]
cleartonic [How to approach a seed]
newcomer_guide [2020/02/28 23:03]
kompootor
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   * No Exdeath fights are changed - they'​re in the same places and have the same capabilities.   * No Exdeath fights are changed - they'​re in the same places and have the same capabilities.
-  * Items, Spells, Jobs, and Abilities still do exactly what you expect of them. 
   * Jobs still teach the same list of Abilities to individual characters as they always did.   * Jobs still teach the same list of Abilities to individual characters as they always did.
   * Areas of the game have not been moved or changed - the layouts remain familiar.   * Areas of the game have not been moved or changed - the layouts remain familiar.
 +  * Items, Spells, Jobs, and Abilities still do exactly what you expect of them.
 +    * Optional: Weapon randomization replaces a percentage of weapons with new spell-effect weps.
 +    * Note: sword magic for the Mystic Knight must be purchased separately from black magic. ​
  
  
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 A common starting strategy is to raid the pots & chests within Tycoon Castle, head to Tule nearby to check the shops and the Beginner'​s House for Collectibles of value, then challenging the first few bosses at the Wind Shrine (1), Torna Canal into Ship Graveyard (2), and North Mountain (1). From there, depending on how strong your party is, you can go into immediately fighting other bosses, or you can decide to check a few more dungeons and areas for Collectibles. Such areas include visiting the rest of the World 1 towns for their shops, for which there are many unique shops in World 1. For free Collectibles,​ visiting areas with chests such as Pirate'​s Cave near Tycoon or immediately accessible dungeons such as Ancient Library are options, as well as events such Black Chocobo crystals near Crescent Island (which is particularly nice because of its relatively higher Reward tier). ​ A common starting strategy is to raid the pots & chests within Tycoon Castle, head to Tule nearby to check the shops and the Beginner'​s House for Collectibles of value, then challenging the first few bosses at the Wind Shrine (1), Torna Canal into Ship Graveyard (2), and North Mountain (1). From there, depending on how strong your party is, you can go into immediately fighting other bosses, or you can decide to check a few more dungeons and areas for Collectibles. Such areas include visiting the rest of the World 1 towns for their shops, for which there are many unique shops in World 1. For free Collectibles,​ visiting areas with chests such as Pirate'​s Cave near Tycoon or immediately accessible dungeons such as Ancient Library are options, as well as events such Black Chocobo crystals near Crescent Island (which is particularly nice because of its relatively higher Reward tier). ​
  
-If you find yourself stuck, a common level grinding strategy is to go to the forest immediately east of Karnak and fight the 5 Wild Nakk formation, which are relatively easy fights for decent EXP. Realize that almost all of the bosses of FFV have weaknesses or exploitations,​ so it's very important to review the bosses to know what you can pull off with your current party. But power leveling a little bit will certainly help. Make sure you fully understand all of the abilities given to you - a good example is that one might overlook the !Throw command if they don't have many throwable damaging items for bosses, but fighting 5 Wild Nakk formations with a few Flame/​Water/​Thunder Scrolls either found in chests or shops can yield fast EXP. FFV has a large variety of abilities and magic to pull from, so it's important to truly consider your options.+If you find yourself stuck, a common level [[grinding]] strategy is to go to the forest immediately east of Karnak and fight the 5 Wild Nakk formation, which are relatively easy fights for decent EXP. Realize that almost all of the bosses of FFV have weaknesses or exploitations,​ so it's very important to review the bosses to know what you can pull off with your current party. But power leveling a little bit will certainly help. Make sure you fully understand all of the abilities given to you - a good example is that one might overlook the !Throw command if they don't have many throwable damaging items for bosses, but fighting 5 Wild Nakk formations with a few Flame/​Water/​Thunder Scrolls either found in chests or shops can yield fast EXP. FFV has a large variety of abilities and magic to pull from, so it's important to truly consider your options.
  
 After tackling a number of the World 1 bosses, eventually you'll get the "​Adamantite"​ key item, which allows access to World 2. World progression looks like: After tackling a number of the World 1 bosses, eventually you'll get the "​Adamantite"​ key item, which allows access to World 2. World progression looks like:
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   * World 1: Accessible from the beginning of the game  ​   * World 1: Accessible from the beginning of the game  ​
   * World 2: Accessible upon collecting the key item "​Adamantite"  ​   * World 2: Accessible upon collecting the key item "​Adamantite"  ​
-  * World 3: Accessible upon defeating Exdeath in World 2, which requires "​Anti-Barrier"​ and "Elder Branch" key items  ​+  * World 3: Accessible upon defeating Exdeath in World 2, which requires "​Anti-Barrier"​ and "Bracelet" key items  ​
   * Void:    Accessible upon collecting 4 Tablets  ​   * Void:    Accessible upon collecting 4 Tablets  ​
  
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