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newcomer_guide [2019/10/29 05:03]
cleartonic
newcomer_guide [2022/08/13 21:50] (current)
dryzalizer [What's randomized and what isn't?] Chaos Mode info updated
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-(This page still in progress!) 
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 ====== What is Career Day? ====== ====== What is Career Day? ======
  
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 Your ultimate objective is to find all four Tablet key items, which allows you to progress through the Cleft of Dimensions in World 3.  The 4 Tablets are required to fully access the final dungeon, the Rift of Dimensions. However, upon accessing World 3, the player can enter the Rift of Dimensions immediately. Each of the 4 Tablets will give progressive access to deeper parts of the dungeon, solely based on the number of Tablets you have (i.e., the player does not need specifically "1st Tablet"​ to enter the first door). Once the player has all 4 Tablets, full access to the Rift is granted. ​ Your ultimate objective is to find all four Tablet key items, which allows you to progress through the Cleft of Dimensions in World 3.  The 4 Tablets are required to fully access the final dungeon, the Rift of Dimensions. However, upon accessing World 3, the player can enter the Rift of Dimensions immediately. Each of the 4 Tablets will give progressive access to deeper parts of the dungeon, solely based on the number of Tablets you have (i.e., the player does not need specifically "1st Tablet"​ to enter the first door). Once the player has all 4 Tablets, full access to the Rift is granted. ​
  
 +Finally - make sure you look at the Config options in the main menu! You can toggle encounters on/off here. 
  
 ====== What's randomized and what isn't? ====== ====== What's randomized and what isn't? ======
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   * Optional: Enemy drops and steals can be shuffled   * Optional: Enemy drops and steals can be shuffled
   * Optional: Color palettes for player characters   * Optional: Color palettes for player characters
 +  * Optional: Jobs can be given random starting abilities and learned abilities on seed generation, aka Chaos Mode.
  
 Career Day does **not** shuffle the following: Career Day does **not** shuffle the following:
  
   * No Exdeath fights are changed - they'​re in the same places and have the same capabilities.   * No Exdeath fights are changed - they'​re in the same places and have the same capabilities.
-  ​* Items, Spells, Jobs, and Abilities still do exactly what you expect of them. +  * Jobs still teach the same list of Abilities to individual characters as they always did, unless playing the optional Chaos Mode.
-  ​* Jobs still teach the same list of Abilities to individual characters as they always did.+
   * Areas of the game have not been moved or changed - the layouts remain familiar.   * Areas of the game have not been moved or changed - the layouts remain familiar.
 +  * Items, Spells, Jobs, and Abilities still do exactly what you expect of them.
 +    * Optional: Weapon randomization replaces a percentage of weapons with new spell-effect weps.
 +    * Note: sword magic for the Mystic Knight must be purchased separately from black magic. ​
  
  
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 A common starting strategy is to raid the pots & chests within Tycoon Castle, head to Tule nearby to check the shops and the Beginner'​s House for Collectibles of value, then challenging the first few bosses at the Wind Shrine (1), Torna Canal into Ship Graveyard (2), and North Mountain (1). From there, depending on how strong your party is, you can go into immediately fighting other bosses, or you can decide to check a few more dungeons and areas for Collectibles. Such areas include visiting the rest of the World 1 towns for their shops, for which there are many unique shops in World 1. For free Collectibles,​ visiting areas with chests such as Pirate'​s Cave near Tycoon or immediately accessible dungeons such as Ancient Library are options, as well as events such Black Chocobo crystals near Crescent Island (which is particularly nice because of its relatively higher Reward tier). ​ A common starting strategy is to raid the pots & chests within Tycoon Castle, head to Tule nearby to check the shops and the Beginner'​s House for Collectibles of value, then challenging the first few bosses at the Wind Shrine (1), Torna Canal into Ship Graveyard (2), and North Mountain (1). From there, depending on how strong your party is, you can go into immediately fighting other bosses, or you can decide to check a few more dungeons and areas for Collectibles. Such areas include visiting the rest of the World 1 towns for their shops, for which there are many unique shops in World 1. For free Collectibles,​ visiting areas with chests such as Pirate'​s Cave near Tycoon or immediately accessible dungeons such as Ancient Library are options, as well as events such Black Chocobo crystals near Crescent Island (which is particularly nice because of its relatively higher Reward tier). ​
  
-If you find yourself stuck, a common level grinding strategy is to go to the forest immediately east of Karnak and fight the 5 Wild Nakk formation, which are relatively easy fights for decent EXP. Realize that almost all of the bosses of FFV have weaknesses or exploitations,​ so it's very important to review the bosses to know what you can pull off with your current party. But power leveling a little bit will certainly help. Make sure you fully understand all of the abilities given to you - a good example is that one might overlook the !Throw command if they don't have many throwable damaging items for bosses, but fighting 5 Wild Nakk formations with a few Flame/​Water/​Thunder Scrolls either found in chests or shops can yield fast EXP. FFV has a large variety of abilities and magic to pull from, so it's important to truly consider your options.+If you find yourself stuck, a common level [[grinding]] strategy is to go to the forest immediately east of Karnak and fight the 5 Wild Nakk formation, which are relatively easy fights for decent EXP. Realize that almost all of the bosses of FFV have weaknesses or exploitations,​ so it's very important to review the bosses to know what you can pull off with your current party. But power leveling a little bit will certainly help. Make sure you fully understand all of the abilities given to you - a good example is that one might overlook the !Throw command if they don't have many throwable damaging items for bosses, but fighting 5 Wild Nakk formations with a few Flame/​Water/​Thunder Scrolls either found in chests or shops can yield fast EXP. FFV has a large variety of abilities and magic to pull from, so it's important to truly consider your options.
  
 After tackling a number of the World 1 bosses, eventually you'll get the "​Adamantite"​ key item, which allows access to World 2. World progression looks like: After tackling a number of the World 1 bosses, eventually you'll get the "​Adamantite"​ key item, which allows access to World 2. World progression looks like:
  
-World 1: Accessible from the beginning of the game +  * World 1: Accessible from the beginning of the game   
-World 2: Accessible upon collecting the key item "​Adamantite"​ +  ​* ​World 2: Accessible upon collecting the key item "​Adamantite" ​  
-World 3: Accessible upon defeating Exdeath in World 2, which requires "​Anti-Barrier"​ and "Elder Branch" key items +  ​* ​World 3: Accessible upon defeating Exdeath in World 2, which requires "​Anti-Barrier"​ and "Bracelet" key items   
-Void:    Accessible upon collecting 4 Tablets ​+  ​* ​Void:    Accessible upon collecting 4 Tablets ​ 
  
 So, accessing World 2 becomes available after finding the Adamantite, which is guaranteed to be in World 1. The player can decide what they'd like to do once collecting the Adamantite - they can head to World 2 to challenge higher level bosses, or they can stay in World 1 and complete all bosses. Every boss is equally likely to have a key item, outside of following key item logic chains, so it is perfectly acceptable to stay in World 1 and clear the bosses. However, one could argue, with a strong party, going to World 2 to defeat higher level bosses will yield more EXP, making revisiting World 1 bosses that much faster to defeat in a race setting. ​ So, accessing World 2 becomes available after finding the Adamantite, which is guaranteed to be in World 1. The player can decide what they'd like to do once collecting the Adamantite - they can head to World 2 to challenge higher level bosses, or they can stay in World 1 and complete all bosses. Every boss is equally likely to have a key item, outside of following key item logic chains, so it is perfectly acceptable to stay in World 1 and clear the bosses. However, one could argue, with a strong party, going to World 2 to defeat higher level bosses will yield more EXP, making revisiting World 1 bosses that much faster to defeat in a race setting. ​
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 NeoExdeath is a challenging final boss. There are a number of guides for vanilla FFV that cover NeoExdeath in its entirety (especially Four Job Fiesta related resources), so if your goal is either for racing or for playing more than one seed, it's a good idea to understand how the final boss operates (this applies to all bosses, really.) ​ NeoExdeath is a challenging final boss. There are a number of guides for vanilla FFV that cover NeoExdeath in its entirety (especially Four Job Fiesta related resources), so if your goal is either for racing or for playing more than one seed, it's a good idea to understand how the final boss operates (this applies to all bosses, really.) ​
  
-Of course, ask any questions in our Discord, for which you can find a link to in the main page of this wiki. Many players are around and willing to help answer basic questions. ​+Of course, ask any questions in our [[https://​discord.gg/​6Yw6HbK|Community ​Discord]], for which you can find a link to in the main page of this wiki. Many players are around and willing to help answer basic questions. ​
  
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